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21. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Malcorian Vandsteidt wrote: Roderick Grey wrote: Malcorian Vandsteidt wrote: Oh its quite easy to stop a ganker these days now that the pvp system is actualy "Balanced" and not one sided giving the Ganker every advantage and the Victim ...
- by Roderick Grey - at 2013.01.25 06:59:00
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22. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Malcorian Vandsteidt wrote: Oh its quite easy to stop a ganker these days now that the pvp system is actualy "Balanced" and not one sided giving the Ganker every advantage and the Victim none. But you noob Terrorists never did have the skill...
- by Roderick Grey - at 2013.01.25 06:49:00
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23. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Sergeant Acht Scultz wrote: Roderick Grey wrote: Sergeant Acht Scultz wrote: You don't need CCP to make rats help you killing raters, you need friends to help you kill the rater or provide you some reps. There's no problem with those r...
- by Roderick Grey - at 2013.01.25 06:29:00
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24. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: The biggest fail here is the ganking mindset of what Solo means. At least this guy appears to be using solo as just him and a few dozen NPC's, instead of the somewhat more common "soloist" + few dozen NPC's + Off Grid Boost...
- by Roderick Grey - at 2013.01.24 05:40:00
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25. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Asuka Solo wrote: Roderick Grey wrote: Can you please link your t3 fit? More tank than bite More bite than tank More tank than sanity All with Gunnery implants. There are tanking implants also.... Don't get me started on what...
- by Roderick Grey - at 2013.01.23 15:04:00
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26. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Asuka Solo wrote: Sheala de'Tancarville wrote: Asuka Solo wrote: You sit cloaked within tackle range and wait for him to clear the site so the rats don't grab you in the process. You grab him before he warps out seeing as you will see h...
- by Roderick Grey - at 2013.01.23 05:21:00
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27. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Juan Thang wrote: Bydla wrote: [quote=Chandaris]And I'm pretty sure every damn carebear is mad at npc changes too, because of different triggers/problem with tank,gank ships in fleet etc. Yes I am :P the tracking disruptor's are now so ...
- by Roderick Grey - at 2013.01.23 03:32:00
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28. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Sergeant Acht Scultz wrote: You don't need CCP to make rats help you killing raters, you need friends to help you kill the rater or provide you some reps. There's no problem with those rats, those are fine. Thank you for agreeing with m...
- by Roderick Grey - at 2013.01.22 18:53:00
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29. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Juan Thang wrote: Roderick Grey wrote: Juan Thang wrote: everyone stop whining cause you can't kill PvE ships anymore, deal with it and fit your ship accordingly use bubbles, get them on the way to the site, there's plenty of ways around ...
- by Roderick Grey - at 2013.01.22 18:52:00
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30. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
bongsmoke wrote: How about no, keep it as is..... I fully understand what you saying, just no... Thank you for contributing nothing to this discussion. Now get out.
- by Roderick Grey - at 2013.01.22 15:21:00
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31. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Juan Thang wrote: everyone stop whining cause you can't kill PvE ships anymore, deal with it and fit your ship accordingly use bubbles, get them on the way to the site, there's plenty of ways around it. Are you saying a dictor can kill a ten...
- by Roderick Grey - at 2013.01.22 15:03:00
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32. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Eliniale wrote: NPC's are supposed to add a level of randomness to encounters, which makes things interesting, since they can turn around quite quickly. If you do engage somone in a belt with rats, you sorta of accept the risk that the rats ma...
- by Roderick Grey - at 2013.01.22 12:51:00
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33. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Juan Thang wrote: Roderick Grey wrote: Juan Thang wrote: seth Hendar wrote: while i don't agree with OP, i still think something is not working as intended with the new AI. the aggro mechanics seems to work odd. i ran a couple missio...
- by Roderick Grey - at 2013.01.22 08:54:00
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34. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Juan Thang wrote: seth Hendar wrote: while i don't agree with OP, i still think something is not working as intended with the new AI. the aggro mechanics seems to work odd. i ran a couple missions last weekend with a few friends (no one wa...
- by Roderick Grey - at 2013.01.22 08:01:00
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35. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Asuka Solo wrote: Roderick Grey wrote: Okay so if you want to prevent a player from escaping then you think that it's entirely logical for ALL NPCs to switch to you aswell as your target simply because ewar was used? You sit cloaked wit...
- by Roderick Grey - at 2013.01.22 07:58:00
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36. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Kestrix wrote: LOL Pvp'er chased off by mission rats... You do realise that the rats switch to you because your the biggest threat. There is not a first come first served system in combat . You need to read up on NPC AI.
- by Roderick Grey - at 2013.01.22 04:15:00
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37. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Alx Warlord wrote: Roderick Grey wrote: Asuka Solo wrote: Nothing wrong with NPCs primarying e-war, just like players would. Solo PvPers should adapt or go play hello-kitty online. See relating to the logic of a real player in your ar...
- by Roderick Grey - at 2013.01.21 23:57:00
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38. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Asuka Solo wrote: Nothing wrong with NPCs primarying e-war, just like players would. Solo PvPers should adapt or go play hello-kitty online. See relating to the logic of a real player in your arguement is a moot case, because no player in h...
- by Roderick Grey - at 2013.01.21 12:38:00
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39. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Asuka Solo wrote: Roderick Grey wrote: But yeah, if the tengu pilot is too stupid to align and too stupid to check local, he should be fair game for another player. And if your stupid enough to use e-war on a player who is engaging rats...
- by Roderick Grey - at 2013.01.21 11:37:00
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40. NPC AI hurting solo pvp. - in Player Features and Ideas Discussion [original thread]
Vladimir Norkoff wrote: Roderick Grey wrote: How is it all risk no reward? What is wrong with you? .... Okay. In addition to working on those basic ship fits and tanking skills, ya might wanna brush up on your reading comprehension as well...
- by Roderick Grey - at 2013.01.03 22:16:00
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